plotting multiple cylinders with known co-ordinates












1














How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?










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  • 1




    Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
    – m_goldberg
    2 hours ago










  • I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
    – Arun
    1 hour ago
















1














How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?










share|improve this question







New contributor




Arun is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
















  • 1




    Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
    – m_goldberg
    2 hours ago










  • I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
    – Arun
    1 hour ago














1












1








1







How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?










share|improve this question







New contributor




Arun is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











How can i plot say 100 cylinders inside a cube. I have their endpoints co-ordinates and diameter,height generated through c++ code.
I need a graphical output ,how can i do that?







plotting






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share|improve this question







New contributor




Arun is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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asked 2 hours ago









Arun

61




61




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New contributor





Arun is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Arun is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








  • 1




    Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
    – m_goldberg
    2 hours ago










  • I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
    – Arun
    1 hour ago














  • 1




    Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
    – m_goldberg
    2 hours ago










  • I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
    – Arun
    1 hour ago








1




1




Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
2 hours ago




Your queation is not clear. When say "endpoints", do you mean the end points to the axes of the cylinder? Also, do you need help with importing the C++ generated data?
– m_goldberg
2 hours ago












I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
1 hour ago




I have the end points (co-ordinates= x1,y1,z1 and x2,y2,z2) of the axis and its diameter. yes , i also need help how to import it from a visual studio- c++ code
– Arun
1 hour ago










1 Answer
1






active

oldest

votes


















3














First I have to define some cylinder points



n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)


now create a list of cylinders



Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]


enter image description here



That's it!






share|improve this answer





















  • Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
    – Arun
    1 hour ago













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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









3














First I have to define some cylinder points



n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)


now create a list of cylinders



Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]


enter image description here



That's it!






share|improve this answer





















  • Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
    – Arun
    1 hour ago


















3














First I have to define some cylinder points



n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)


now create a list of cylinders



Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]


enter image description here



That's it!






share|improve this answer





















  • Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
    – Arun
    1 hour ago
















3












3








3






First I have to define some cylinder points



n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)


now create a list of cylinders



Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]


enter image description here



That's it!






share|improve this answer












First I have to define some cylinder points



n=100;
pi = RandomReal[{0, 1}, {n, 2, 3}] (*n pairs off points*)


now create a list of cylinders



Graphics3D[Map[Cylinder[#, RandomReal[{0, .1}]] &, pi]]


enter image description here



That's it!







share|improve this answer












share|improve this answer



share|improve this answer










answered 2 hours ago









Ulrich Neumann

7,062515




7,062515












  • Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
    – Arun
    1 hour ago




















  • Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
    – Arun
    1 hour ago


















Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
1 hour ago






Thanks for your answer. But, I dont need random generation, I have generated it using some constraints in visual studio and stored the details of it a struct. How should i import it and how to plot it after that. Thanks in adv
– Arun
1 hour ago












Arun is a new contributor. Be nice, and check out our Code of Conduct.










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