Running a JavaFX 11 interface update at regular intervals (in Kotlin)











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I want to update a field on a JavaFX 11 UI in response to a thread which retries a process every second and updates statusString with the result. Since the underlying thread only runs every second, there's no point stinking up the JavaFX Application thread with updates more often than that.



Is this the best way to do it or is there a more elegant way?



 fun updateStatus() {
status.text = statusString
val wait = PauseTransition(Duration.seconds(1.0))
wait.setOnFinished { Platform.runLater { updateStatus() } }
}

@FXML
fun initialize() {
thread(start = true) { lookForOpz(); }
Platform.runLater { updateStatus(); }
}









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    up vote
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    down vote

    favorite












    I want to update a field on a JavaFX 11 UI in response to a thread which retries a process every second and updates statusString with the result. Since the underlying thread only runs every second, there's no point stinking up the JavaFX Application thread with updates more often than that.



    Is this the best way to do it or is there a more elegant way?



     fun updateStatus() {
    status.text = statusString
    val wait = PauseTransition(Duration.seconds(1.0))
    wait.setOnFinished { Platform.runLater { updateStatus() } }
    }

    @FXML
    fun initialize() {
    thread(start = true) { lookForOpz(); }
    Platform.runLater { updateStatus(); }
    }









    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I want to update a field on a JavaFX 11 UI in response to a thread which retries a process every second and updates statusString with the result. Since the underlying thread only runs every second, there's no point stinking up the JavaFX Application thread with updates more often than that.



      Is this the best way to do it or is there a more elegant way?



       fun updateStatus() {
      status.text = statusString
      val wait = PauseTransition(Duration.seconds(1.0))
      wait.setOnFinished { Platform.runLater { updateStatus() } }
      }

      @FXML
      fun initialize() {
      thread(start = true) { lookForOpz(); }
      Platform.runLater { updateStatus(); }
      }









      share|improve this question













      I want to update a field on a JavaFX 11 UI in response to a thread which retries a process every second and updates statusString with the result. Since the underlying thread only runs every second, there's no point stinking up the JavaFX Application thread with updates more often than that.



      Is this the best way to do it or is there a more elegant way?



       fun updateStatus() {
      status.text = statusString
      val wait = PauseTransition(Duration.seconds(1.0))
      wait.setOnFinished { Platform.runLater { updateStatus() } }
      }

      @FXML
      fun initialize() {
      thread(start = true) { lookForOpz(); }
      Platform.runLater { updateStatus(); }
      }






      concurrency javafx kotlin






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      asked yesterday









      Mark Green

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