Small 2-way binding for Swift
I recently started Swift and iOS development. After checking this cool tutorial for writing a small library for 2-way binding between views and data model, I decided to improve and simplify binding part. So I wrote a small observer/binder classes (based on idea on mentioned post, observer class is almost identical) to simplify binding. It works as expected, but since I'm new to iOS and Swift, I want someone to check if there is any crucial problems with my binding class. Here are classes:
class Observable<Object> {
typealias ObservableDelegate = (Object)->Void
var value: Object? {
didSet {
if let value = value {
notify(newValue: value)
}
}
}
private var observers = [ObservableDelegate]()
public init(_ value: Object? = nil) {
self.value = value
}
func addObserver(_ delegate: @escaping ObservableDelegate) {
observers.append(delegate)
}
private func notify(newValue value: Object) {
for delegate in observers {
delegate(value)
}
}
}
class ViewBindings {
private class BindingEventHandler: NSObject {
typealias BindingEventHandlerDelegate = () -> Void
let target: BindingEventHandlerDelegate
init(_ delegate: @escaping BindingEventHandlerDelegate) {
target = delegate
super.init()
}
@IBAction func valueChanged() {
self.target()
}
}
private var bindings = [BindingEventHandler]()
func bind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
observeBind(obj, from: from, to: to)
if let control = obj as? UIControl {
let handler = BindingEventHandler {
[weak obj, weak to] in
if let _to = to {
if let val = (obj as? KeyRoot)?[keyPath: from], _to.value != val {
_to.value = val
}
}
}
bindings.append(handler)
control.addTarget(handler, action: #selector(BindingEventHandler.valueChanged), for: [.editingChanged, .valueChanged])
}
}
func observeBind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
to.addObserver {
value in
DispatchQueue.main.async {
[weak obj] in
(obj as? KeyRoot)?[keyPath: from] = value
}
}
}
}
And here is a simple use of my ViewBindings
class:
class ViewController: UIViewController {
@IBOutlet weak var textfield: UITextField!
@IBOutlet weak var label: UILabel!
let v1 = Observable<String?>()
let binds = ViewBindings()
override func viewDidLoad() {
super.viewDidLoad()
binds.bind(textfield, from: UITextField.text, to: v1)
binds.bind(label, from: UILabel.text, to: v1)
}
@IBAction func btnpressed(_ sender: Any) {
v1.value = "hello"
}
}
Improvements in comparison with original post
- In original implementation, you needed to extend control classes to conform to
Bindable
protocol, but it is not needed here. - You can add multiple bindings for 1 control easily here (currently
bind
one time andobserveBind
multiple times.
I have not added methods for removing binding yet, but what do you think about usability of current class using KeyPath
? any obvious problem with this class?
swift ios
New contributor
add a comment |
I recently started Swift and iOS development. After checking this cool tutorial for writing a small library for 2-way binding between views and data model, I decided to improve and simplify binding part. So I wrote a small observer/binder classes (based on idea on mentioned post, observer class is almost identical) to simplify binding. It works as expected, but since I'm new to iOS and Swift, I want someone to check if there is any crucial problems with my binding class. Here are classes:
class Observable<Object> {
typealias ObservableDelegate = (Object)->Void
var value: Object? {
didSet {
if let value = value {
notify(newValue: value)
}
}
}
private var observers = [ObservableDelegate]()
public init(_ value: Object? = nil) {
self.value = value
}
func addObserver(_ delegate: @escaping ObservableDelegate) {
observers.append(delegate)
}
private func notify(newValue value: Object) {
for delegate in observers {
delegate(value)
}
}
}
class ViewBindings {
private class BindingEventHandler: NSObject {
typealias BindingEventHandlerDelegate = () -> Void
let target: BindingEventHandlerDelegate
init(_ delegate: @escaping BindingEventHandlerDelegate) {
target = delegate
super.init()
}
@IBAction func valueChanged() {
self.target()
}
}
private var bindings = [BindingEventHandler]()
func bind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
observeBind(obj, from: from, to: to)
if let control = obj as? UIControl {
let handler = BindingEventHandler {
[weak obj, weak to] in
if let _to = to {
if let val = (obj as? KeyRoot)?[keyPath: from], _to.value != val {
_to.value = val
}
}
}
bindings.append(handler)
control.addTarget(handler, action: #selector(BindingEventHandler.valueChanged), for: [.editingChanged, .valueChanged])
}
}
func observeBind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
to.addObserver {
value in
DispatchQueue.main.async {
[weak obj] in
(obj as? KeyRoot)?[keyPath: from] = value
}
}
}
}
And here is a simple use of my ViewBindings
class:
class ViewController: UIViewController {
@IBOutlet weak var textfield: UITextField!
@IBOutlet weak var label: UILabel!
let v1 = Observable<String?>()
let binds = ViewBindings()
override func viewDidLoad() {
super.viewDidLoad()
binds.bind(textfield, from: UITextField.text, to: v1)
binds.bind(label, from: UILabel.text, to: v1)
}
@IBAction func btnpressed(_ sender: Any) {
v1.value = "hello"
}
}
Improvements in comparison with original post
- In original implementation, you needed to extend control classes to conform to
Bindable
protocol, but it is not needed here. - You can add multiple bindings for 1 control easily here (currently
bind
one time andobserveBind
multiple times.
I have not added methods for removing binding yet, but what do you think about usability of current class using KeyPath
? any obvious problem with this class?
swift ios
New contributor
add a comment |
I recently started Swift and iOS development. After checking this cool tutorial for writing a small library for 2-way binding between views and data model, I decided to improve and simplify binding part. So I wrote a small observer/binder classes (based on idea on mentioned post, observer class is almost identical) to simplify binding. It works as expected, but since I'm new to iOS and Swift, I want someone to check if there is any crucial problems with my binding class. Here are classes:
class Observable<Object> {
typealias ObservableDelegate = (Object)->Void
var value: Object? {
didSet {
if let value = value {
notify(newValue: value)
}
}
}
private var observers = [ObservableDelegate]()
public init(_ value: Object? = nil) {
self.value = value
}
func addObserver(_ delegate: @escaping ObservableDelegate) {
observers.append(delegate)
}
private func notify(newValue value: Object) {
for delegate in observers {
delegate(value)
}
}
}
class ViewBindings {
private class BindingEventHandler: NSObject {
typealias BindingEventHandlerDelegate = () -> Void
let target: BindingEventHandlerDelegate
init(_ delegate: @escaping BindingEventHandlerDelegate) {
target = delegate
super.init()
}
@IBAction func valueChanged() {
self.target()
}
}
private var bindings = [BindingEventHandler]()
func bind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
observeBind(obj, from: from, to: to)
if let control = obj as? UIControl {
let handler = BindingEventHandler {
[weak obj, weak to] in
if let _to = to {
if let val = (obj as? KeyRoot)?[keyPath: from], _to.value != val {
_to.value = val
}
}
}
bindings.append(handler)
control.addTarget(handler, action: #selector(BindingEventHandler.valueChanged), for: [.editingChanged, .valueChanged])
}
}
func observeBind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
to.addObserver {
value in
DispatchQueue.main.async {
[weak obj] in
(obj as? KeyRoot)?[keyPath: from] = value
}
}
}
}
And here is a simple use of my ViewBindings
class:
class ViewController: UIViewController {
@IBOutlet weak var textfield: UITextField!
@IBOutlet weak var label: UILabel!
let v1 = Observable<String?>()
let binds = ViewBindings()
override func viewDidLoad() {
super.viewDidLoad()
binds.bind(textfield, from: UITextField.text, to: v1)
binds.bind(label, from: UILabel.text, to: v1)
}
@IBAction func btnpressed(_ sender: Any) {
v1.value = "hello"
}
}
Improvements in comparison with original post
- In original implementation, you needed to extend control classes to conform to
Bindable
protocol, but it is not needed here. - You can add multiple bindings for 1 control easily here (currently
bind
one time andobserveBind
multiple times.
I have not added methods for removing binding yet, but what do you think about usability of current class using KeyPath
? any obvious problem with this class?
swift ios
New contributor
I recently started Swift and iOS development. After checking this cool tutorial for writing a small library for 2-way binding between views and data model, I decided to improve and simplify binding part. So I wrote a small observer/binder classes (based on idea on mentioned post, observer class is almost identical) to simplify binding. It works as expected, but since I'm new to iOS and Swift, I want someone to check if there is any crucial problems with my binding class. Here are classes:
class Observable<Object> {
typealias ObservableDelegate = (Object)->Void
var value: Object? {
didSet {
if let value = value {
notify(newValue: value)
}
}
}
private var observers = [ObservableDelegate]()
public init(_ value: Object? = nil) {
self.value = value
}
func addObserver(_ delegate: @escaping ObservableDelegate) {
observers.append(delegate)
}
private func notify(newValue value: Object) {
for delegate in observers {
delegate(value)
}
}
}
class ViewBindings {
private class BindingEventHandler: NSObject {
typealias BindingEventHandlerDelegate = () -> Void
let target: BindingEventHandlerDelegate
init(_ delegate: @escaping BindingEventHandlerDelegate) {
target = delegate
super.init()
}
@IBAction func valueChanged() {
self.target()
}
}
private var bindings = [BindingEventHandler]()
func bind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
observeBind(obj, from: from, to: to)
if let control = obj as? UIControl {
let handler = BindingEventHandler {
[weak obj, weak to] in
if let _to = to {
if let val = (obj as? KeyRoot)?[keyPath: from], _to.value != val {
_to.value = val
}
}
}
bindings.append(handler)
control.addTarget(handler, action: #selector(BindingEventHandler.valueChanged), for: [.editingChanged, .valueChanged])
}
}
func observeBind<KeyRoot,Value>(_ obj: NSObject, from: ReferenceWritableKeyPath<KeyRoot,Value>, to: Observable<Value>) where Value: Equatable {
to.addObserver {
value in
DispatchQueue.main.async {
[weak obj] in
(obj as? KeyRoot)?[keyPath: from] = value
}
}
}
}
And here is a simple use of my ViewBindings
class:
class ViewController: UIViewController {
@IBOutlet weak var textfield: UITextField!
@IBOutlet weak var label: UILabel!
let v1 = Observable<String?>()
let binds = ViewBindings()
override func viewDidLoad() {
super.viewDidLoad()
binds.bind(textfield, from: UITextField.text, to: v1)
binds.bind(label, from: UILabel.text, to: v1)
}
@IBAction func btnpressed(_ sender: Any) {
v1.value = "hello"
}
}
Improvements in comparison with original post
- In original implementation, you needed to extend control classes to conform to
Bindable
protocol, but it is not needed here. - You can add multiple bindings for 1 control easily here (currently
bind
one time andobserveBind
multiple times.
I have not added methods for removing binding yet, but what do you think about usability of current class using KeyPath
? any obvious problem with this class?
swift ios
swift ios
New contributor
New contributor
edited 38 secs ago
New contributor
asked 6 mins ago
Afshin
1011
1011
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