What is the probability of the Maze Engine from Out of the Abyss activating this effect?
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In Out of the Abyss, there is something called the Maze Engine which, once activated, requires the DM to roll on a d100 table for random possible effects (pp. 186-188).
One of these entries is:
81—00: The engine emits a flash of violet-white light. All extraplanar creatures within 100 miles of the engine instantly return to their native planes of existence.
The Maze Engine is slowly sliding into magma below and will take 12 rounds to sink into the magma and be destroyed. One of these random effects happens per turn. So if I'm rolling on the d100 table with the hope of landing on the 81-00 option, I have 12 rolls before the Maze Engine is destroyed.
I suck as statistics, so can someone who understand statistics better than I tell me: what is the probability of rolling a 81-00 at least once on the d100 table over 12 attempts?
The reason I want this number is so that a modron (tridrone) NPC can tell the PCs exactly how likely it is to send them home with a precise-sounding decimal number (this is how I'm running the modron's motivation for helping us find the "Orderer" a.k.a. Maze Engine; it's so we can help them get back to Mechanus). And yes, as DM I can just fudge the dice roll so that it lands on this entry; this is more about wanting the exact probability for the purposes of the modron's in-game dialog.
dnd-5e published-adventures statistics out-of-the-abyss
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up vote
9
down vote
favorite
In Out of the Abyss, there is something called the Maze Engine which, once activated, requires the DM to roll on a d100 table for random possible effects (pp. 186-188).
One of these entries is:
81—00: The engine emits a flash of violet-white light. All extraplanar creatures within 100 miles of the engine instantly return to their native planes of existence.
The Maze Engine is slowly sliding into magma below and will take 12 rounds to sink into the magma and be destroyed. One of these random effects happens per turn. So if I'm rolling on the d100 table with the hope of landing on the 81-00 option, I have 12 rolls before the Maze Engine is destroyed.
I suck as statistics, so can someone who understand statistics better than I tell me: what is the probability of rolling a 81-00 at least once on the d100 table over 12 attempts?
The reason I want this number is so that a modron (tridrone) NPC can tell the PCs exactly how likely it is to send them home with a precise-sounding decimal number (this is how I'm running the modron's motivation for helping us find the "Orderer" a.k.a. Maze Engine; it's so we can help them get back to Mechanus). And yes, as DM I can just fudge the dice roll so that it lands on this entry; this is more about wanting the exact probability for the purposes of the modron's in-game dialog.
dnd-5e published-adventures statistics out-of-the-abyss
Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago
add a comment |
up vote
9
down vote
favorite
up vote
9
down vote
favorite
In Out of the Abyss, there is something called the Maze Engine which, once activated, requires the DM to roll on a d100 table for random possible effects (pp. 186-188).
One of these entries is:
81—00: The engine emits a flash of violet-white light. All extraplanar creatures within 100 miles of the engine instantly return to their native planes of existence.
The Maze Engine is slowly sliding into magma below and will take 12 rounds to sink into the magma and be destroyed. One of these random effects happens per turn. So if I'm rolling on the d100 table with the hope of landing on the 81-00 option, I have 12 rolls before the Maze Engine is destroyed.
I suck as statistics, so can someone who understand statistics better than I tell me: what is the probability of rolling a 81-00 at least once on the d100 table over 12 attempts?
The reason I want this number is so that a modron (tridrone) NPC can tell the PCs exactly how likely it is to send them home with a precise-sounding decimal number (this is how I'm running the modron's motivation for helping us find the "Orderer" a.k.a. Maze Engine; it's so we can help them get back to Mechanus). And yes, as DM I can just fudge the dice roll so that it lands on this entry; this is more about wanting the exact probability for the purposes of the modron's in-game dialog.
dnd-5e published-adventures statistics out-of-the-abyss
In Out of the Abyss, there is something called the Maze Engine which, once activated, requires the DM to roll on a d100 table for random possible effects (pp. 186-188).
One of these entries is:
81—00: The engine emits a flash of violet-white light. All extraplanar creatures within 100 miles of the engine instantly return to their native planes of existence.
The Maze Engine is slowly sliding into magma below and will take 12 rounds to sink into the magma and be destroyed. One of these random effects happens per turn. So if I'm rolling on the d100 table with the hope of landing on the 81-00 option, I have 12 rolls before the Maze Engine is destroyed.
I suck as statistics, so can someone who understand statistics better than I tell me: what is the probability of rolling a 81-00 at least once on the d100 table over 12 attempts?
The reason I want this number is so that a modron (tridrone) NPC can tell the PCs exactly how likely it is to send them home with a precise-sounding decimal number (this is how I'm running the modron's motivation for helping us find the "Orderer" a.k.a. Maze Engine; it's so we can help them get back to Mechanus). And yes, as DM I can just fudge the dice roll so that it lands on this entry; this is more about wanting the exact probability for the purposes of the modron's in-game dialog.
dnd-5e published-adventures statistics out-of-the-abyss
dnd-5e published-adventures statistics out-of-the-abyss
edited 8 hours ago
Sdjz
10.5k34994
10.5k34994
asked 11 hours ago
NathanS
22.1k6103239
22.1k6103239
Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago
add a comment |
Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago
Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago
add a comment |
3 Answers
3
active
oldest
votes
up vote
19
down vote
The probability of not rolling 81–100 on a single attempt is 0.8 (80%), on 12 attempts the chance of never rolling it is 0.8^12 = 0.068719476736. So the chance of rolling 81–100 at least once is 1 − 0.068719476736 = 0.931280523264, or 93.1280523264% – as precise as it can get here.
add a comment |
up vote
10
down vote
The probability of an event is 1 minus the probability of the inverse of the event. Therefore, the probability that you do not roll an 81-100 is 1 minus the probability that you do roll an 81-100 in those turns.
Since the dice rolls are independent this is
p(X < 81)^12 = (0.80)^12
~= 0.069
And therefore the probability that the dice roll was an 81 or higher on any of the rolls is 1 - 0.069 which is approximately 93%, or exactly 93.1280523264% to 10 d.p. (derived from 227363409/244140625).
add a comment |
up vote
0
down vote
The other answers are accurate, but maybe you'd like a countdown on the probability (giving a savvy PC a chance to chime in with, "Never tell me the odds!").
On any particular round, the chance of rolling 81-100 is 20% (0.2). The chance that such a roll will come up in the time remaining = (1 - (1-0.2)^n)*100%, where n is the number of rounds remaining. For all twelve rounds, your percentages are:

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M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
19
down vote
The probability of not rolling 81–100 on a single attempt is 0.8 (80%), on 12 attempts the chance of never rolling it is 0.8^12 = 0.068719476736. So the chance of rolling 81–100 at least once is 1 − 0.068719476736 = 0.931280523264, or 93.1280523264% – as precise as it can get here.
add a comment |
up vote
19
down vote
The probability of not rolling 81–100 on a single attempt is 0.8 (80%), on 12 attempts the chance of never rolling it is 0.8^12 = 0.068719476736. So the chance of rolling 81–100 at least once is 1 − 0.068719476736 = 0.931280523264, or 93.1280523264% – as precise as it can get here.
add a comment |
up vote
19
down vote
up vote
19
down vote
The probability of not rolling 81–100 on a single attempt is 0.8 (80%), on 12 attempts the chance of never rolling it is 0.8^12 = 0.068719476736. So the chance of rolling 81–100 at least once is 1 − 0.068719476736 = 0.931280523264, or 93.1280523264% – as precise as it can get here.
The probability of not rolling 81–100 on a single attempt is 0.8 (80%), on 12 attempts the chance of never rolling it is 0.8^12 = 0.068719476736. So the chance of rolling 81–100 at least once is 1 − 0.068719476736 = 0.931280523264, or 93.1280523264% – as precise as it can get here.
edited 10 hours ago
answered 11 hours ago
black_fm
1,96211321
1,96211321
add a comment |
add a comment |
up vote
10
down vote
The probability of an event is 1 minus the probability of the inverse of the event. Therefore, the probability that you do not roll an 81-100 is 1 minus the probability that you do roll an 81-100 in those turns.
Since the dice rolls are independent this is
p(X < 81)^12 = (0.80)^12
~= 0.069
And therefore the probability that the dice roll was an 81 or higher on any of the rolls is 1 - 0.069 which is approximately 93%, or exactly 93.1280523264% to 10 d.p. (derived from 227363409/244140625).
add a comment |
up vote
10
down vote
The probability of an event is 1 minus the probability of the inverse of the event. Therefore, the probability that you do not roll an 81-100 is 1 minus the probability that you do roll an 81-100 in those turns.
Since the dice rolls are independent this is
p(X < 81)^12 = (0.80)^12
~= 0.069
And therefore the probability that the dice roll was an 81 or higher on any of the rolls is 1 - 0.069 which is approximately 93%, or exactly 93.1280523264% to 10 d.p. (derived from 227363409/244140625).
add a comment |
up vote
10
down vote
up vote
10
down vote
The probability of an event is 1 minus the probability of the inverse of the event. Therefore, the probability that you do not roll an 81-100 is 1 minus the probability that you do roll an 81-100 in those turns.
Since the dice rolls are independent this is
p(X < 81)^12 = (0.80)^12
~= 0.069
And therefore the probability that the dice roll was an 81 or higher on any of the rolls is 1 - 0.069 which is approximately 93%, or exactly 93.1280523264% to 10 d.p. (derived from 227363409/244140625).
The probability of an event is 1 minus the probability of the inverse of the event. Therefore, the probability that you do not roll an 81-100 is 1 minus the probability that you do roll an 81-100 in those turns.
Since the dice rolls are independent this is
p(X < 81)^12 = (0.80)^12
~= 0.069
And therefore the probability that the dice roll was an 81 or higher on any of the rolls is 1 - 0.069 which is approximately 93%, or exactly 93.1280523264% to 10 d.p. (derived from 227363409/244140625).
edited 9 hours ago
answered 11 hours ago
mklingen
2185
2185
add a comment |
add a comment |
up vote
0
down vote
The other answers are accurate, but maybe you'd like a countdown on the probability (giving a savvy PC a chance to chime in with, "Never tell me the odds!").
On any particular round, the chance of rolling 81-100 is 20% (0.2). The chance that such a roll will come up in the time remaining = (1 - (1-0.2)^n)*100%, where n is the number of rounds remaining. For all twelve rounds, your percentages are:

New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
up vote
0
down vote
The other answers are accurate, but maybe you'd like a countdown on the probability (giving a savvy PC a chance to chime in with, "Never tell me the odds!").
On any particular round, the chance of rolling 81-100 is 20% (0.2). The chance that such a roll will come up in the time remaining = (1 - (1-0.2)^n)*100%, where n is the number of rounds remaining. For all twelve rounds, your percentages are:

New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
up vote
0
down vote
up vote
0
down vote
The other answers are accurate, but maybe you'd like a countdown on the probability (giving a savvy PC a chance to chime in with, "Never tell me the odds!").
On any particular round, the chance of rolling 81-100 is 20% (0.2). The chance that such a roll will come up in the time remaining = (1 - (1-0.2)^n)*100%, where n is the number of rounds remaining. For all twelve rounds, your percentages are:

New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
The other answers are accurate, but maybe you'd like a countdown on the probability (giving a savvy PC a chance to chime in with, "Never tell me the odds!").
On any particular round, the chance of rolling 81-100 is 20% (0.2). The chance that such a roll will come up in the time remaining = (1 - (1-0.2)^n)*100%, where n is the number of rounds remaining. For all twelve rounds, your percentages are:

New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
answered 2 hours ago
M. Parker
1
1
New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
M. Parker is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
add a comment |
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Is the tridrone planning to account for the chance that the other results of the maze engine could affect the chance of them lasting ling enough to get sent home?
– David Coffron
8 hours ago
@DavidCoffron No, the tridrone is assuming that they can survive the other various effects like the one that tries to disintegrate them or throws a green slaad at them, etc.
– NathanS
8 hours ago