WaitForSingleObject with windows messages processing












1














Is this reliable, or have I missed something?



I want a drop-in replacement for WaitForSingleObject (sans the return type, I like HRESULT much better than any other error codes).



This code works in a plugin DLL for third party closed-source software. I don’t have source code of that app, i.e. if you ask “what else might happen on the same thread while it waits?” the answer is “anything at all”.



constexpr HRESULT E_TIMEOUT = HRESULT_FROM_WIN32( ERROR_TIMEOUT );
constexpr int MSGF_SLEEPMSG = 0x5300;
inline HRESULT getLastHr() { return HRESULT_FROM_WIN32( GetLastError() ); }

// Same as WaitForSingleObject but processes windows messages while it waits.
HRESULT msgWaitForSingleObject( HANDLE h, DWORD ms )
{
// https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
while( true )
{
const DWORD started = GetTickCount();
const DWORD res = MsgWaitForMultipleObjectsEx( 1, &h, ms, QS_ALLINPUT, MWMO_INPUTAVAILABLE );
if( WAIT_OBJECT_0 == res )
return S_OK;
if( WAIT_OBJECT_0 + 1 == res )
{
MSG msg;
while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
{
if( msg.message == WM_QUIT )
{
PostQuitMessage( (int)msg.wParam );
return S_FALSE; // Abandoned due to WM_QUIT
}
if( !CallMsgFilter( &msg, MSGF_SLEEPMSG ) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
}
const DWORD elapsed = GetTickCount() - started; //< This works OK even when DWORD overflows: https://codereview.stackexchange.com/a/129670/46194
if( elapsed > ms )
return E_TIMEOUT;
ms -= elapsed;
continue;
}
if( WAIT_TIMEOUT == res )
return E_TIMEOUT;
HRESULT hr = getLastHr();
if( FAILED( hr ) )
return hr;
return E_UNEXPECTED; // Unasked IO_COMPLETION or ABANDONED?
}
}









share|improve this question



























    1














    Is this reliable, or have I missed something?



    I want a drop-in replacement for WaitForSingleObject (sans the return type, I like HRESULT much better than any other error codes).



    This code works in a plugin DLL for third party closed-source software. I don’t have source code of that app, i.e. if you ask “what else might happen on the same thread while it waits?” the answer is “anything at all”.



    constexpr HRESULT E_TIMEOUT = HRESULT_FROM_WIN32( ERROR_TIMEOUT );
    constexpr int MSGF_SLEEPMSG = 0x5300;
    inline HRESULT getLastHr() { return HRESULT_FROM_WIN32( GetLastError() ); }

    // Same as WaitForSingleObject but processes windows messages while it waits.
    HRESULT msgWaitForSingleObject( HANDLE h, DWORD ms )
    {
    // https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
    while( true )
    {
    const DWORD started = GetTickCount();
    const DWORD res = MsgWaitForMultipleObjectsEx( 1, &h, ms, QS_ALLINPUT, MWMO_INPUTAVAILABLE );
    if( WAIT_OBJECT_0 == res )
    return S_OK;
    if( WAIT_OBJECT_0 + 1 == res )
    {
    MSG msg;
    while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
    {
    if( msg.message == WM_QUIT )
    {
    PostQuitMessage( (int)msg.wParam );
    return S_FALSE; // Abandoned due to WM_QUIT
    }
    if( !CallMsgFilter( &msg, MSGF_SLEEPMSG ) )
    {
    TranslateMessage( &msg );
    DispatchMessage( &msg );
    }
    }
    const DWORD elapsed = GetTickCount() - started; //< This works OK even when DWORD overflows: https://codereview.stackexchange.com/a/129670/46194
    if( elapsed > ms )
    return E_TIMEOUT;
    ms -= elapsed;
    continue;
    }
    if( WAIT_TIMEOUT == res )
    return E_TIMEOUT;
    HRESULT hr = getLastHr();
    if( FAILED( hr ) )
    return hr;
    return E_UNEXPECTED; // Unasked IO_COMPLETION or ABANDONED?
    }
    }









    share|improve this question

























      1












      1








      1







      Is this reliable, or have I missed something?



      I want a drop-in replacement for WaitForSingleObject (sans the return type, I like HRESULT much better than any other error codes).



      This code works in a plugin DLL for third party closed-source software. I don’t have source code of that app, i.e. if you ask “what else might happen on the same thread while it waits?” the answer is “anything at all”.



      constexpr HRESULT E_TIMEOUT = HRESULT_FROM_WIN32( ERROR_TIMEOUT );
      constexpr int MSGF_SLEEPMSG = 0x5300;
      inline HRESULT getLastHr() { return HRESULT_FROM_WIN32( GetLastError() ); }

      // Same as WaitForSingleObject but processes windows messages while it waits.
      HRESULT msgWaitForSingleObject( HANDLE h, DWORD ms )
      {
      // https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
      while( true )
      {
      const DWORD started = GetTickCount();
      const DWORD res = MsgWaitForMultipleObjectsEx( 1, &h, ms, QS_ALLINPUT, MWMO_INPUTAVAILABLE );
      if( WAIT_OBJECT_0 == res )
      return S_OK;
      if( WAIT_OBJECT_0 + 1 == res )
      {
      MSG msg;
      while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
      {
      if( msg.message == WM_QUIT )
      {
      PostQuitMessage( (int)msg.wParam );
      return S_FALSE; // Abandoned due to WM_QUIT
      }
      if( !CallMsgFilter( &msg, MSGF_SLEEPMSG ) )
      {
      TranslateMessage( &msg );
      DispatchMessage( &msg );
      }
      }
      const DWORD elapsed = GetTickCount() - started; //< This works OK even when DWORD overflows: https://codereview.stackexchange.com/a/129670/46194
      if( elapsed > ms )
      return E_TIMEOUT;
      ms -= elapsed;
      continue;
      }
      if( WAIT_TIMEOUT == res )
      return E_TIMEOUT;
      HRESULT hr = getLastHr();
      if( FAILED( hr ) )
      return hr;
      return E_UNEXPECTED; // Unasked IO_COMPLETION or ABANDONED?
      }
      }









      share|improve this question













      Is this reliable, or have I missed something?



      I want a drop-in replacement for WaitForSingleObject (sans the return type, I like HRESULT much better than any other error codes).



      This code works in a plugin DLL for third party closed-source software. I don’t have source code of that app, i.e. if you ask “what else might happen on the same thread while it waits?” the answer is “anything at all”.



      constexpr HRESULT E_TIMEOUT = HRESULT_FROM_WIN32( ERROR_TIMEOUT );
      constexpr int MSGF_SLEEPMSG = 0x5300;
      inline HRESULT getLastHr() { return HRESULT_FROM_WIN32( GetLastError() ); }

      // Same as WaitForSingleObject but processes windows messages while it waits.
      HRESULT msgWaitForSingleObject( HANDLE h, DWORD ms )
      {
      // https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
      while( true )
      {
      const DWORD started = GetTickCount();
      const DWORD res = MsgWaitForMultipleObjectsEx( 1, &h, ms, QS_ALLINPUT, MWMO_INPUTAVAILABLE );
      if( WAIT_OBJECT_0 == res )
      return S_OK;
      if( WAIT_OBJECT_0 + 1 == res )
      {
      MSG msg;
      while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
      {
      if( msg.message == WM_QUIT )
      {
      PostQuitMessage( (int)msg.wParam );
      return S_FALSE; // Abandoned due to WM_QUIT
      }
      if( !CallMsgFilter( &msg, MSGF_SLEEPMSG ) )
      {
      TranslateMessage( &msg );
      DispatchMessage( &msg );
      }
      }
      const DWORD elapsed = GetTickCount() - started; //< This works OK even when DWORD overflows: https://codereview.stackexchange.com/a/129670/46194
      if( elapsed > ms )
      return E_TIMEOUT;
      ms -= elapsed;
      continue;
      }
      if( WAIT_TIMEOUT == res )
      return E_TIMEOUT;
      HRESULT hr = getLastHr();
      if( FAILED( hr ) )
      return hr;
      return E_UNEXPECTED; // Unasked IO_COMPLETION or ABANDONED?
      }
      }






      c++ winapi






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