How to use Normal to recover translated points












2














enter image description here



I'm working through a coding exercise to program a matrix of Lissajour Curves in Mathematica but have encountered an obstacle when trying to recover the translated Point to then do further processing on them (as seen through the link). I've encountered problems trying to recovering the updated coordinates of translated points using Normal before. In this case I've gone so far as to try to rebuild that solution in my current notebook to no avail. It seems like there should be some application of Normal to Graphics[graphicsdata] that would generate the updated point coordinates in a list. I'm not sure what I'm missing about how Normal works but it would be useful to understand it as I try to advance my Mathematica program complexity.



angle = Drop[Range[0,Pi 2,(2 Pi)/20],-1];
cols = 5;
rows = 3;
radius = .45;

functionXY[anglevar_]:= {radius * Cos[anglevar],radius * Sin[anglevar]}

translatevectors = Flatten[{Table[{x,0},{x,cols}],Table[{0,-y},{y,rows}]},1];
points = Point /@ functionXY /@ angle;
graphicsdata = Table[Translate[#, translatevectors[[n]]] &/@ points,{n,Length@translatevectors}];
Graphics[graphicsdata]









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  • maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
    – kglr
    6 hours ago
















2














enter image description here



I'm working through a coding exercise to program a matrix of Lissajour Curves in Mathematica but have encountered an obstacle when trying to recover the translated Point to then do further processing on them (as seen through the link). I've encountered problems trying to recovering the updated coordinates of translated points using Normal before. In this case I've gone so far as to try to rebuild that solution in my current notebook to no avail. It seems like there should be some application of Normal to Graphics[graphicsdata] that would generate the updated point coordinates in a list. I'm not sure what I'm missing about how Normal works but it would be useful to understand it as I try to advance my Mathematica program complexity.



angle = Drop[Range[0,Pi 2,(2 Pi)/20],-1];
cols = 5;
rows = 3;
radius = .45;

functionXY[anglevar_]:= {radius * Cos[anglevar],radius * Sin[anglevar]}

translatevectors = Flatten[{Table[{x,0},{x,cols}],Table[{0,-y},{y,rows}]},1];
points = Point /@ functionXY /@ angle;
graphicsdata = Table[Translate[#, translatevectors[[n]]] &/@ points,{n,Length@translatevectors}];
Graphics[graphicsdata]









share|improve this question






















  • maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
    – kglr
    6 hours ago














2












2








2







enter image description here



I'm working through a coding exercise to program a matrix of Lissajour Curves in Mathematica but have encountered an obstacle when trying to recover the translated Point to then do further processing on them (as seen through the link). I've encountered problems trying to recovering the updated coordinates of translated points using Normal before. In this case I've gone so far as to try to rebuild that solution in my current notebook to no avail. It seems like there should be some application of Normal to Graphics[graphicsdata] that would generate the updated point coordinates in a list. I'm not sure what I'm missing about how Normal works but it would be useful to understand it as I try to advance my Mathematica program complexity.



angle = Drop[Range[0,Pi 2,(2 Pi)/20],-1];
cols = 5;
rows = 3;
radius = .45;

functionXY[anglevar_]:= {radius * Cos[anglevar],radius * Sin[anglevar]}

translatevectors = Flatten[{Table[{x,0},{x,cols}],Table[{0,-y},{y,rows}]},1];
points = Point /@ functionXY /@ angle;
graphicsdata = Table[Translate[#, translatevectors[[n]]] &/@ points,{n,Length@translatevectors}];
Graphics[graphicsdata]









share|improve this question













enter image description here



I'm working through a coding exercise to program a matrix of Lissajour Curves in Mathematica but have encountered an obstacle when trying to recover the translated Point to then do further processing on them (as seen through the link). I've encountered problems trying to recovering the updated coordinates of translated points using Normal before. In this case I've gone so far as to try to rebuild that solution in my current notebook to no avail. It seems like there should be some application of Normal to Graphics[graphicsdata] that would generate the updated point coordinates in a list. I'm not sure what I'm missing about how Normal works but it would be useful to understand it as I try to advance my Mathematica program complexity.



angle = Drop[Range[0,Pi 2,(2 Pi)/20],-1];
cols = 5;
rows = 3;
radius = .45;

functionXY[anglevar_]:= {radius * Cos[anglevar],radius * Sin[anglevar]}

translatevectors = Flatten[{Table[{x,0},{x,cols}],Table[{0,-y},{y,rows}]},1];
points = Point /@ functionXY /@ angle;
graphicsdata = Table[Translate[#, translatevectors[[n]]] &/@ points,{n,Length@translatevectors}];
Graphics[graphicsdata]






list-manipulation graphics geometry






share|improve this question













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asked 6 hours ago









BBirdsell

377313




377313












  • maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
    – kglr
    6 hours ago


















  • maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
    – kglr
    6 hours ago
















maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
– kglr
6 hours ago




maybe normal = # /. Translate[(prim : Alternatives[Point, Line, Circle])[x_, y___], t_] :> prim[TranslationTransform[t]@x, y] &; normal@Graphics[graphicsdata]? `
– kglr
6 hours ago










1 Answer
1






active

oldest

votes


















2














As mentioned in the linked q/a, the section Properties and Relations in Scale, Translate and GeometricTransformation says:




When possible, Normal will transform the coordinates explicitly.




When Normal does not work, you can post-process the translated primitives to regular primitives with translated coordinates:



normal = # /. Translate[Point[x_], t_] :> Point[TranslationTransform[t]@x] &;
points = Cases[normal@Graphics[graphicsdata], Point[x_] :> x, ∞];

Show[ListPlot[points, AspectRatio -> Automatic, Axes -> False,
PlotStyle -> Directive[AbsolutePointSize[7], Opacity[.7, Red]]],
Graphics[graphicsdata]]


enter image description here






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    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    2














    As mentioned in the linked q/a, the section Properties and Relations in Scale, Translate and GeometricTransformation says:




    When possible, Normal will transform the coordinates explicitly.




    When Normal does not work, you can post-process the translated primitives to regular primitives with translated coordinates:



    normal = # /. Translate[Point[x_], t_] :> Point[TranslationTransform[t]@x] &;
    points = Cases[normal@Graphics[graphicsdata], Point[x_] :> x, ∞];

    Show[ListPlot[points, AspectRatio -> Automatic, Axes -> False,
    PlotStyle -> Directive[AbsolutePointSize[7], Opacity[.7, Red]]],
    Graphics[graphicsdata]]


    enter image description here






    share|improve this answer




























      2














      As mentioned in the linked q/a, the section Properties and Relations in Scale, Translate and GeometricTransformation says:




      When possible, Normal will transform the coordinates explicitly.




      When Normal does not work, you can post-process the translated primitives to regular primitives with translated coordinates:



      normal = # /. Translate[Point[x_], t_] :> Point[TranslationTransform[t]@x] &;
      points = Cases[normal@Graphics[graphicsdata], Point[x_] :> x, ∞];

      Show[ListPlot[points, AspectRatio -> Automatic, Axes -> False,
      PlotStyle -> Directive[AbsolutePointSize[7], Opacity[.7, Red]]],
      Graphics[graphicsdata]]


      enter image description here






      share|improve this answer


























        2












        2








        2






        As mentioned in the linked q/a, the section Properties and Relations in Scale, Translate and GeometricTransformation says:




        When possible, Normal will transform the coordinates explicitly.




        When Normal does not work, you can post-process the translated primitives to regular primitives with translated coordinates:



        normal = # /. Translate[Point[x_], t_] :> Point[TranslationTransform[t]@x] &;
        points = Cases[normal@Graphics[graphicsdata], Point[x_] :> x, ∞];

        Show[ListPlot[points, AspectRatio -> Automatic, Axes -> False,
        PlotStyle -> Directive[AbsolutePointSize[7], Opacity[.7, Red]]],
        Graphics[graphicsdata]]


        enter image description here






        share|improve this answer














        As mentioned in the linked q/a, the section Properties and Relations in Scale, Translate and GeometricTransformation says:




        When possible, Normal will transform the coordinates explicitly.




        When Normal does not work, you can post-process the translated primitives to regular primitives with translated coordinates:



        normal = # /. Translate[Point[x_], t_] :> Point[TranslationTransform[t]@x] &;
        points = Cases[normal@Graphics[graphicsdata], Point[x_] :> x, ∞];

        Show[ListPlot[points, AspectRatio -> Automatic, Axes -> False,
        PlotStyle -> Directive[AbsolutePointSize[7], Opacity[.7, Red]]],
        Graphics[graphicsdata]]


        enter image description here







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 1 hour ago

























        answered 4 hours ago









        kglr

        176k9198404




        176k9198404






























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