Maximum Heap Container











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I implemented this max-heap to satisfy the C++ Container requirements. I am fairly confident I implemented bubble_up, bubble_down, and sort correctly. It passes for small sets of numbers I give it. If you're wondering what bubble_down(iterator, iterator) does, it does the bubble down action but ignores positions past last (inclusive). In sort, the vector becomes sorted from right to left, so as the root bubbles down it will not interact with the already sorted part. Also note that after sorting you will want to call build to rebuild the heap.



#include <iostream>
#include <string>
#include <vector>
#include <iterator>
#include <utility>
#include <sstream>
#include <cmath>

template<typename Type>
class max_heap {
public:
using value_type = Type;
using reference = Type&;
using const_reference = const Type&;
using iterator = typename std::vector<Type>::iterator;
using const_iterator = typename std::vector<Type>::const_iterator;
using difference_type = typename std::vector<Type>::difference_type;
using size_type = typename std::vector<Type>::size_type;

max_heap() = default;
~max_heap() = default;
max_heap(iterator begin, iterator end);
max_heap(const max_heap<Type>& other);
max_heap(max_heap<Type>&& other);

iterator begin();
const_iterator begin() const;
const_iterator cbegin() const;
iterator end();
const_iterator end() const;
const_iterator cend() const;

reference operator=(max_heap<Type> other);
reference operator=(max_heap<Type>&& other);
bool operator==(const max_heap<Type>& other);
bool operator!=(const max_heap<Type>& other);
void swap(max_heap& other);
template<typename T>
friend void swap(max_heap<T>& lhs, max_heap<T>& rhs);
size_type size() const;
size_type max_size() const;
bool empty() const;

void sort();
void insert(value_type value);
void remove(iterator elem);
void remove_maximum();
reference maximum();
const_reference maximum() const;

// build tree in linear time
void build();

private:
iterator parent_of(iterator child);
iterator left_child_of(iterator parent);
iterator right_child_of(iterator parent);
void bubble_up(iterator elem);
void bubble_down(iterator elem);
void bubble_down(iterator elem, iterator last);

std::vector<int> rep;
};

template<typename Type>
max_heap<Type>::max_heap(iterator begin, iterator end)
: rep(begin, end) {
build();
}

template<typename Type>
max_heap<Type>::max_heap(const max_heap<Type>& other)
: rep(other.rep) { }

template<typename Type>
max_heap<Type>::max_heap(max_heap<Type>&& other) {
std::swap(rep, other.rep);
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::begin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cbegin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::end() { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::end() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cend() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type> other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type>&& other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
bool max_heap<Type>::operator==(const max_heap<Type>& other) {
return std::equal(begin(), end(), other.begin(), other.end());
}

template<typename Type>
bool max_heap<Type>::operator!=(const max_heap<Type>& other) {
return !operator==(other);
}

template<typename Type>
void max_heap<Type>::swap(max_heap<Type>& other) {
std::swap(rep, other.rep);
}

template<typename Type>
void swap(max_heap<Type>& lhs, max_heap<Type> rhs) {
lhs.swap(rhs);
}

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::size() const { return rep.size(); }

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::max_size() const { return rep.max_size(); }

template<typename Type>
bool max_heap<Type>::empty() const { return rep.empty(); }

template<typename Type>
void max_heap<Type>::build() {
// skip leaf nodes
const auto n = begin() + std::ceil(size() / 2);
for (auto i = n; i >= begin(); --i)
bubble_down(i);
}

template<typename Type>
void max_heap<Type>::sort() {
auto iter = end() - 1;

while (iter >= begin()) {
std::swap(*begin(), *iter);
// bubble root down but ignore elements past iter
bubble_down(begin(), iter);
--iter;
}
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::maximum() { return *begin(); }

template<typename Type>
typename max_heap<Type>::const_reference
max_heap<Type>::maximum() const { return *begin(); }

template<typename Type>
void max_heap<Type>::remove(iterator elem) {
std::swap(*elem, *(end() - 1));
rep.resize(size() - 1);
if (size() > 0)
bubble_down(begin());
}

template<typename Type>
void max_heap<Type>::remove_maximum() {
remove(begin());
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::parent_of(iterator child) {
// parent = floor((i - 1) / 2)
const auto idx = std::distance(begin(), child);
return begin() + (idx - 1) / 2;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::left_child_of(iterator parent) {
// left_child = 2i + 1
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 1;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::right_child_of(iterator parent) {
// right_child = 2i + 2
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 2;
}

template<typename Type>
void max_heap<Type>::bubble_up(iterator elem) {
auto child = elem;
auto parent = parent_of(child);

// bubble up
while (child != parent && *child > *parent) {
std::swap(*child, *parent);
child = parent;
parent = parent_of(parent);
}
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem) {
bubble_down(elem, end());
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem, iterator last) {
auto parent = elem;
auto left_child = left_child_of(parent);
auto right_child = right_child_of(parent);

// stop at last
while (left_child < last || right_child < last) {
// find maximum of parent, left_child, right_child
auto max = parent;
if (left_child < last)
if (*max < *left_child)
max = left_child;
if (right_child < last)
if (*max < *right_child)
max = right_child;

// max_heap property fixed
if (parent == max) break;

// swap with the greater child
std::swap(*parent, *max);
parent = max;
left_child = left_child_of(parent);
right_child = right_child_of(parent);
}
}

template<typename Type>
void max_heap<Type>::insert(value_type value) {
rep.push_back(value);
bubble_up(end() - 1);
}

template<typename Type>
std::ostream& operator<<(std::ostream& out, const max_heap<Type>& max_heap) {
// output contents of max_heap
if (max_heap.size() > 0) {
std::cout << *max_heap.begin();
for (auto i = max_heap.begin() + 1; i < max_heap.end(); ++i)
std::cout << ' ' << *i;
}

return out;
}

int main() {
std::string line;

// get set of integers from stdin
do {
std::cout << "insert set of integers: ";
std::getline(std::cin, line);
} while (line == "");

// parse stdin input into vector<int>
std::stringstream stream(line);
std::vector<int> arr;

while (std::getline(stream, line, ' ')) {
try {
const int n = std::stoi(line);
arr.push_back(n);
} catch (...) {
// ignore for now
continue;
}
}

// linear time to build max_heap
max_heap<int> h(arr.begin(), arr.end());
std::cout << "h before: " << h << 'n';
h.sort();
std::cout << "h sorted: " << h << 'n';
h.build();
h.insert(22);
std::cout << "h inserted: " << h << 'n';
}









share|improve this question




















  • 1




    Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
    – Toby Speight
    4 hours ago

















up vote
4
down vote

favorite
1












I implemented this max-heap to satisfy the C++ Container requirements. I am fairly confident I implemented bubble_up, bubble_down, and sort correctly. It passes for small sets of numbers I give it. If you're wondering what bubble_down(iterator, iterator) does, it does the bubble down action but ignores positions past last (inclusive). In sort, the vector becomes sorted from right to left, so as the root bubbles down it will not interact with the already sorted part. Also note that after sorting you will want to call build to rebuild the heap.



#include <iostream>
#include <string>
#include <vector>
#include <iterator>
#include <utility>
#include <sstream>
#include <cmath>

template<typename Type>
class max_heap {
public:
using value_type = Type;
using reference = Type&;
using const_reference = const Type&;
using iterator = typename std::vector<Type>::iterator;
using const_iterator = typename std::vector<Type>::const_iterator;
using difference_type = typename std::vector<Type>::difference_type;
using size_type = typename std::vector<Type>::size_type;

max_heap() = default;
~max_heap() = default;
max_heap(iterator begin, iterator end);
max_heap(const max_heap<Type>& other);
max_heap(max_heap<Type>&& other);

iterator begin();
const_iterator begin() const;
const_iterator cbegin() const;
iterator end();
const_iterator end() const;
const_iterator cend() const;

reference operator=(max_heap<Type> other);
reference operator=(max_heap<Type>&& other);
bool operator==(const max_heap<Type>& other);
bool operator!=(const max_heap<Type>& other);
void swap(max_heap& other);
template<typename T>
friend void swap(max_heap<T>& lhs, max_heap<T>& rhs);
size_type size() const;
size_type max_size() const;
bool empty() const;

void sort();
void insert(value_type value);
void remove(iterator elem);
void remove_maximum();
reference maximum();
const_reference maximum() const;

// build tree in linear time
void build();

private:
iterator parent_of(iterator child);
iterator left_child_of(iterator parent);
iterator right_child_of(iterator parent);
void bubble_up(iterator elem);
void bubble_down(iterator elem);
void bubble_down(iterator elem, iterator last);

std::vector<int> rep;
};

template<typename Type>
max_heap<Type>::max_heap(iterator begin, iterator end)
: rep(begin, end) {
build();
}

template<typename Type>
max_heap<Type>::max_heap(const max_heap<Type>& other)
: rep(other.rep) { }

template<typename Type>
max_heap<Type>::max_heap(max_heap<Type>&& other) {
std::swap(rep, other.rep);
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::begin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cbegin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::end() { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::end() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cend() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type> other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type>&& other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
bool max_heap<Type>::operator==(const max_heap<Type>& other) {
return std::equal(begin(), end(), other.begin(), other.end());
}

template<typename Type>
bool max_heap<Type>::operator!=(const max_heap<Type>& other) {
return !operator==(other);
}

template<typename Type>
void max_heap<Type>::swap(max_heap<Type>& other) {
std::swap(rep, other.rep);
}

template<typename Type>
void swap(max_heap<Type>& lhs, max_heap<Type> rhs) {
lhs.swap(rhs);
}

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::size() const { return rep.size(); }

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::max_size() const { return rep.max_size(); }

template<typename Type>
bool max_heap<Type>::empty() const { return rep.empty(); }

template<typename Type>
void max_heap<Type>::build() {
// skip leaf nodes
const auto n = begin() + std::ceil(size() / 2);
for (auto i = n; i >= begin(); --i)
bubble_down(i);
}

template<typename Type>
void max_heap<Type>::sort() {
auto iter = end() - 1;

while (iter >= begin()) {
std::swap(*begin(), *iter);
// bubble root down but ignore elements past iter
bubble_down(begin(), iter);
--iter;
}
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::maximum() { return *begin(); }

template<typename Type>
typename max_heap<Type>::const_reference
max_heap<Type>::maximum() const { return *begin(); }

template<typename Type>
void max_heap<Type>::remove(iterator elem) {
std::swap(*elem, *(end() - 1));
rep.resize(size() - 1);
if (size() > 0)
bubble_down(begin());
}

template<typename Type>
void max_heap<Type>::remove_maximum() {
remove(begin());
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::parent_of(iterator child) {
// parent = floor((i - 1) / 2)
const auto idx = std::distance(begin(), child);
return begin() + (idx - 1) / 2;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::left_child_of(iterator parent) {
// left_child = 2i + 1
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 1;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::right_child_of(iterator parent) {
// right_child = 2i + 2
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 2;
}

template<typename Type>
void max_heap<Type>::bubble_up(iterator elem) {
auto child = elem;
auto parent = parent_of(child);

// bubble up
while (child != parent && *child > *parent) {
std::swap(*child, *parent);
child = parent;
parent = parent_of(parent);
}
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem) {
bubble_down(elem, end());
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem, iterator last) {
auto parent = elem;
auto left_child = left_child_of(parent);
auto right_child = right_child_of(parent);

// stop at last
while (left_child < last || right_child < last) {
// find maximum of parent, left_child, right_child
auto max = parent;
if (left_child < last)
if (*max < *left_child)
max = left_child;
if (right_child < last)
if (*max < *right_child)
max = right_child;

// max_heap property fixed
if (parent == max) break;

// swap with the greater child
std::swap(*parent, *max);
parent = max;
left_child = left_child_of(parent);
right_child = right_child_of(parent);
}
}

template<typename Type>
void max_heap<Type>::insert(value_type value) {
rep.push_back(value);
bubble_up(end() - 1);
}

template<typename Type>
std::ostream& operator<<(std::ostream& out, const max_heap<Type>& max_heap) {
// output contents of max_heap
if (max_heap.size() > 0) {
std::cout << *max_heap.begin();
for (auto i = max_heap.begin() + 1; i < max_heap.end(); ++i)
std::cout << ' ' << *i;
}

return out;
}

int main() {
std::string line;

// get set of integers from stdin
do {
std::cout << "insert set of integers: ";
std::getline(std::cin, line);
} while (line == "");

// parse stdin input into vector<int>
std::stringstream stream(line);
std::vector<int> arr;

while (std::getline(stream, line, ' ')) {
try {
const int n = std::stoi(line);
arr.push_back(n);
} catch (...) {
// ignore for now
continue;
}
}

// linear time to build max_heap
max_heap<int> h(arr.begin(), arr.end());
std::cout << "h before: " << h << 'n';
h.sort();
std::cout << "h sorted: " << h << 'n';
h.build();
h.insert(22);
std::cout << "h inserted: " << h << 'n';
}









share|improve this question




















  • 1




    Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
    – Toby Speight
    4 hours ago















up vote
4
down vote

favorite
1









up vote
4
down vote

favorite
1






1





I implemented this max-heap to satisfy the C++ Container requirements. I am fairly confident I implemented bubble_up, bubble_down, and sort correctly. It passes for small sets of numbers I give it. If you're wondering what bubble_down(iterator, iterator) does, it does the bubble down action but ignores positions past last (inclusive). In sort, the vector becomes sorted from right to left, so as the root bubbles down it will not interact with the already sorted part. Also note that after sorting you will want to call build to rebuild the heap.



#include <iostream>
#include <string>
#include <vector>
#include <iterator>
#include <utility>
#include <sstream>
#include <cmath>

template<typename Type>
class max_heap {
public:
using value_type = Type;
using reference = Type&;
using const_reference = const Type&;
using iterator = typename std::vector<Type>::iterator;
using const_iterator = typename std::vector<Type>::const_iterator;
using difference_type = typename std::vector<Type>::difference_type;
using size_type = typename std::vector<Type>::size_type;

max_heap() = default;
~max_heap() = default;
max_heap(iterator begin, iterator end);
max_heap(const max_heap<Type>& other);
max_heap(max_heap<Type>&& other);

iterator begin();
const_iterator begin() const;
const_iterator cbegin() const;
iterator end();
const_iterator end() const;
const_iterator cend() const;

reference operator=(max_heap<Type> other);
reference operator=(max_heap<Type>&& other);
bool operator==(const max_heap<Type>& other);
bool operator!=(const max_heap<Type>& other);
void swap(max_heap& other);
template<typename T>
friend void swap(max_heap<T>& lhs, max_heap<T>& rhs);
size_type size() const;
size_type max_size() const;
bool empty() const;

void sort();
void insert(value_type value);
void remove(iterator elem);
void remove_maximum();
reference maximum();
const_reference maximum() const;

// build tree in linear time
void build();

private:
iterator parent_of(iterator child);
iterator left_child_of(iterator parent);
iterator right_child_of(iterator parent);
void bubble_up(iterator elem);
void bubble_down(iterator elem);
void bubble_down(iterator elem, iterator last);

std::vector<int> rep;
};

template<typename Type>
max_heap<Type>::max_heap(iterator begin, iterator end)
: rep(begin, end) {
build();
}

template<typename Type>
max_heap<Type>::max_heap(const max_heap<Type>& other)
: rep(other.rep) { }

template<typename Type>
max_heap<Type>::max_heap(max_heap<Type>&& other) {
std::swap(rep, other.rep);
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::begin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cbegin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::end() { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::end() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cend() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type> other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type>&& other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
bool max_heap<Type>::operator==(const max_heap<Type>& other) {
return std::equal(begin(), end(), other.begin(), other.end());
}

template<typename Type>
bool max_heap<Type>::operator!=(const max_heap<Type>& other) {
return !operator==(other);
}

template<typename Type>
void max_heap<Type>::swap(max_heap<Type>& other) {
std::swap(rep, other.rep);
}

template<typename Type>
void swap(max_heap<Type>& lhs, max_heap<Type> rhs) {
lhs.swap(rhs);
}

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::size() const { return rep.size(); }

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::max_size() const { return rep.max_size(); }

template<typename Type>
bool max_heap<Type>::empty() const { return rep.empty(); }

template<typename Type>
void max_heap<Type>::build() {
// skip leaf nodes
const auto n = begin() + std::ceil(size() / 2);
for (auto i = n; i >= begin(); --i)
bubble_down(i);
}

template<typename Type>
void max_heap<Type>::sort() {
auto iter = end() - 1;

while (iter >= begin()) {
std::swap(*begin(), *iter);
// bubble root down but ignore elements past iter
bubble_down(begin(), iter);
--iter;
}
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::maximum() { return *begin(); }

template<typename Type>
typename max_heap<Type>::const_reference
max_heap<Type>::maximum() const { return *begin(); }

template<typename Type>
void max_heap<Type>::remove(iterator elem) {
std::swap(*elem, *(end() - 1));
rep.resize(size() - 1);
if (size() > 0)
bubble_down(begin());
}

template<typename Type>
void max_heap<Type>::remove_maximum() {
remove(begin());
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::parent_of(iterator child) {
// parent = floor((i - 1) / 2)
const auto idx = std::distance(begin(), child);
return begin() + (idx - 1) / 2;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::left_child_of(iterator parent) {
// left_child = 2i + 1
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 1;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::right_child_of(iterator parent) {
// right_child = 2i + 2
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 2;
}

template<typename Type>
void max_heap<Type>::bubble_up(iterator elem) {
auto child = elem;
auto parent = parent_of(child);

// bubble up
while (child != parent && *child > *parent) {
std::swap(*child, *parent);
child = parent;
parent = parent_of(parent);
}
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem) {
bubble_down(elem, end());
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem, iterator last) {
auto parent = elem;
auto left_child = left_child_of(parent);
auto right_child = right_child_of(parent);

// stop at last
while (left_child < last || right_child < last) {
// find maximum of parent, left_child, right_child
auto max = parent;
if (left_child < last)
if (*max < *left_child)
max = left_child;
if (right_child < last)
if (*max < *right_child)
max = right_child;

// max_heap property fixed
if (parent == max) break;

// swap with the greater child
std::swap(*parent, *max);
parent = max;
left_child = left_child_of(parent);
right_child = right_child_of(parent);
}
}

template<typename Type>
void max_heap<Type>::insert(value_type value) {
rep.push_back(value);
bubble_up(end() - 1);
}

template<typename Type>
std::ostream& operator<<(std::ostream& out, const max_heap<Type>& max_heap) {
// output contents of max_heap
if (max_heap.size() > 0) {
std::cout << *max_heap.begin();
for (auto i = max_heap.begin() + 1; i < max_heap.end(); ++i)
std::cout << ' ' << *i;
}

return out;
}

int main() {
std::string line;

// get set of integers from stdin
do {
std::cout << "insert set of integers: ";
std::getline(std::cin, line);
} while (line == "");

// parse stdin input into vector<int>
std::stringstream stream(line);
std::vector<int> arr;

while (std::getline(stream, line, ' ')) {
try {
const int n = std::stoi(line);
arr.push_back(n);
} catch (...) {
// ignore for now
continue;
}
}

// linear time to build max_heap
max_heap<int> h(arr.begin(), arr.end());
std::cout << "h before: " << h << 'n';
h.sort();
std::cout << "h sorted: " << h << 'n';
h.build();
h.insert(22);
std::cout << "h inserted: " << h << 'n';
}









share|improve this question















I implemented this max-heap to satisfy the C++ Container requirements. I am fairly confident I implemented bubble_up, bubble_down, and sort correctly. It passes for small sets of numbers I give it. If you're wondering what bubble_down(iterator, iterator) does, it does the bubble down action but ignores positions past last (inclusive). In sort, the vector becomes sorted from right to left, so as the root bubbles down it will not interact with the already sorted part. Also note that after sorting you will want to call build to rebuild the heap.



#include <iostream>
#include <string>
#include <vector>
#include <iterator>
#include <utility>
#include <sstream>
#include <cmath>

template<typename Type>
class max_heap {
public:
using value_type = Type;
using reference = Type&;
using const_reference = const Type&;
using iterator = typename std::vector<Type>::iterator;
using const_iterator = typename std::vector<Type>::const_iterator;
using difference_type = typename std::vector<Type>::difference_type;
using size_type = typename std::vector<Type>::size_type;

max_heap() = default;
~max_heap() = default;
max_heap(iterator begin, iterator end);
max_heap(const max_heap<Type>& other);
max_heap(max_heap<Type>&& other);

iterator begin();
const_iterator begin() const;
const_iterator cbegin() const;
iterator end();
const_iterator end() const;
const_iterator cend() const;

reference operator=(max_heap<Type> other);
reference operator=(max_heap<Type>&& other);
bool operator==(const max_heap<Type>& other);
bool operator!=(const max_heap<Type>& other);
void swap(max_heap& other);
template<typename T>
friend void swap(max_heap<T>& lhs, max_heap<T>& rhs);
size_type size() const;
size_type max_size() const;
bool empty() const;

void sort();
void insert(value_type value);
void remove(iterator elem);
void remove_maximum();
reference maximum();
const_reference maximum() const;

// build tree in linear time
void build();

private:
iterator parent_of(iterator child);
iterator left_child_of(iterator parent);
iterator right_child_of(iterator parent);
void bubble_up(iterator elem);
void bubble_down(iterator elem);
void bubble_down(iterator elem, iterator last);

std::vector<int> rep;
};

template<typename Type>
max_heap<Type>::max_heap(iterator begin, iterator end)
: rep(begin, end) {
build();
}

template<typename Type>
max_heap<Type>::max_heap(const max_heap<Type>& other)
: rep(other.rep) { }

template<typename Type>
max_heap<Type>::max_heap(max_heap<Type>&& other) {
std::swap(rep, other.rep);
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::begin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cbegin() const { return rep.begin(); }

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::end() { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::end() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::const_iterator
max_heap<Type>::cend() const { return rep.end(); }

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type> other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::operator=(max_heap<Type>&& other) {
// copy-swap
std::swap(rep, other.rep);
return *this;
}

template<typename Type>
bool max_heap<Type>::operator==(const max_heap<Type>& other) {
return std::equal(begin(), end(), other.begin(), other.end());
}

template<typename Type>
bool max_heap<Type>::operator!=(const max_heap<Type>& other) {
return !operator==(other);
}

template<typename Type>
void max_heap<Type>::swap(max_heap<Type>& other) {
std::swap(rep, other.rep);
}

template<typename Type>
void swap(max_heap<Type>& lhs, max_heap<Type> rhs) {
lhs.swap(rhs);
}

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::size() const { return rep.size(); }

template<typename Type>
typename max_heap<Type>::size_type
max_heap<Type>::max_size() const { return rep.max_size(); }

template<typename Type>
bool max_heap<Type>::empty() const { return rep.empty(); }

template<typename Type>
void max_heap<Type>::build() {
// skip leaf nodes
const auto n = begin() + std::ceil(size() / 2);
for (auto i = n; i >= begin(); --i)
bubble_down(i);
}

template<typename Type>
void max_heap<Type>::sort() {
auto iter = end() - 1;

while (iter >= begin()) {
std::swap(*begin(), *iter);
// bubble root down but ignore elements past iter
bubble_down(begin(), iter);
--iter;
}
}

template<typename Type>
typename max_heap<Type>::reference
max_heap<Type>::maximum() { return *begin(); }

template<typename Type>
typename max_heap<Type>::const_reference
max_heap<Type>::maximum() const { return *begin(); }

template<typename Type>
void max_heap<Type>::remove(iterator elem) {
std::swap(*elem, *(end() - 1));
rep.resize(size() - 1);
if (size() > 0)
bubble_down(begin());
}

template<typename Type>
void max_heap<Type>::remove_maximum() {
remove(begin());
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::parent_of(iterator child) {
// parent = floor((i - 1) / 2)
const auto idx = std::distance(begin(), child);
return begin() + (idx - 1) / 2;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::left_child_of(iterator parent) {
// left_child = 2i + 1
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 1;
}

template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::right_child_of(iterator parent) {
// right_child = 2i + 2
const auto idx = std::distance(begin(), parent);
return begin() + (2 * idx) + 2;
}

template<typename Type>
void max_heap<Type>::bubble_up(iterator elem) {
auto child = elem;
auto parent = parent_of(child);

// bubble up
while (child != parent && *child > *parent) {
std::swap(*child, *parent);
child = parent;
parent = parent_of(parent);
}
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem) {
bubble_down(elem, end());
}

template<typename Type>
void max_heap<Type>::bubble_down(iterator elem, iterator last) {
auto parent = elem;
auto left_child = left_child_of(parent);
auto right_child = right_child_of(parent);

// stop at last
while (left_child < last || right_child < last) {
// find maximum of parent, left_child, right_child
auto max = parent;
if (left_child < last)
if (*max < *left_child)
max = left_child;
if (right_child < last)
if (*max < *right_child)
max = right_child;

// max_heap property fixed
if (parent == max) break;

// swap with the greater child
std::swap(*parent, *max);
parent = max;
left_child = left_child_of(parent);
right_child = right_child_of(parent);
}
}

template<typename Type>
void max_heap<Type>::insert(value_type value) {
rep.push_back(value);
bubble_up(end() - 1);
}

template<typename Type>
std::ostream& operator<<(std::ostream& out, const max_heap<Type>& max_heap) {
// output contents of max_heap
if (max_heap.size() > 0) {
std::cout << *max_heap.begin();
for (auto i = max_heap.begin() + 1; i < max_heap.end(); ++i)
std::cout << ' ' << *i;
}

return out;
}

int main() {
std::string line;

// get set of integers from stdin
do {
std::cout << "insert set of integers: ";
std::getline(std::cin, line);
} while (line == "");

// parse stdin input into vector<int>
std::stringstream stream(line);
std::vector<int> arr;

while (std::getline(stream, line, ' ')) {
try {
const int n = std::stoi(line);
arr.push_back(n);
} catch (...) {
// ignore for now
continue;
}
}

// linear time to build max_heap
max_heap<int> h(arr.begin(), arr.end());
std::cout << "h before: " << h << 'n';
h.sort();
std::cout << "h sorted: " << h << 'n';
h.build();
h.insert(22);
std::cout << "h inserted: " << h << 'n';
}






c++ reinventing-the-wheel heap heap-sort






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 2 hours ago

























asked 10 hours ago









Brady Dean

27517




27517








  • 1




    Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
    – Toby Speight
    4 hours ago
















  • 1




    Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
    – Toby Speight
    4 hours ago










1




1




Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
– Toby Speight
4 hours ago






Are you unaware of std::priority_queue, or are you intentionally writing it from scratch for auto-didactic purposes? If the latter, I recommend adding reinventing-the-wheel to the tags.
– Toby Speight
4 hours ago












1 Answer
1






active

oldest

votes

















up vote
5
down vote













You have a container that can store anything



template<typename Type>
class max_heap


but your underlying storage is this



std::vector<int> rep;


I'm somewhat shocked that you didn't notice this. Did you only test it on integers?





You define everything out-of-line but this makes the overall implementation quite a bit larger than it needs to be, while also making the code a little less pleasant to read. If you want to add or remove a function, you have to do it twice.



In the class, you have a forward declaration



iterator begin();


...then you have the implementation later.



template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }


You could just do this



iterator begin() { return rep.begin(); }




In the sort function, you have this



std::swap(*begin(), *iter);


When swapping two objects and you don't know what their type is, you should allow ADL to find custom swap functions. This pattern is very common in generic code. The standard library does this as well.



using std::swap;
swap(*begin(), *iter);


If you have a class with its own swap function like this



namespace my {

class swappable_thing {};

void swap(swappable_thing &, swappable_thing &) {
std::cout << "Custom swapn";
}

}


This following code does not call the custom swap function



my::swappable_thing a, b;
std::swap(a, b);


but this does



my::swappable_thing a, b;
using std::swap;
swap(a, b);




C++ has algorithms devoted to dealing with heaps. You're not using them. If there is a standard algorithm that does what you need it to do, use it. Your code becomes much simpler when you use standard algorithms.






share|improve this answer








New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
    – Brady Dean
    2 hours ago











Your Answer





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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
5
down vote













You have a container that can store anything



template<typename Type>
class max_heap


but your underlying storage is this



std::vector<int> rep;


I'm somewhat shocked that you didn't notice this. Did you only test it on integers?





You define everything out-of-line but this makes the overall implementation quite a bit larger than it needs to be, while also making the code a little less pleasant to read. If you want to add or remove a function, you have to do it twice.



In the class, you have a forward declaration



iterator begin();


...then you have the implementation later.



template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }


You could just do this



iterator begin() { return rep.begin(); }




In the sort function, you have this



std::swap(*begin(), *iter);


When swapping two objects and you don't know what their type is, you should allow ADL to find custom swap functions. This pattern is very common in generic code. The standard library does this as well.



using std::swap;
swap(*begin(), *iter);


If you have a class with its own swap function like this



namespace my {

class swappable_thing {};

void swap(swappable_thing &, swappable_thing &) {
std::cout << "Custom swapn";
}

}


This following code does not call the custom swap function



my::swappable_thing a, b;
std::swap(a, b);


but this does



my::swappable_thing a, b;
using std::swap;
swap(a, b);




C++ has algorithms devoted to dealing with heaps. You're not using them. If there is a standard algorithm that does what you need it to do, use it. Your code becomes much simpler when you use standard algorithms.






share|improve this answer








New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.


















  • I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
    – Brady Dean
    2 hours ago















up vote
5
down vote













You have a container that can store anything



template<typename Type>
class max_heap


but your underlying storage is this



std::vector<int> rep;


I'm somewhat shocked that you didn't notice this. Did you only test it on integers?





You define everything out-of-line but this makes the overall implementation quite a bit larger than it needs to be, while also making the code a little less pleasant to read. If you want to add or remove a function, you have to do it twice.



In the class, you have a forward declaration



iterator begin();


...then you have the implementation later.



template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }


You could just do this



iterator begin() { return rep.begin(); }




In the sort function, you have this



std::swap(*begin(), *iter);


When swapping two objects and you don't know what their type is, you should allow ADL to find custom swap functions. This pattern is very common in generic code. The standard library does this as well.



using std::swap;
swap(*begin(), *iter);


If you have a class with its own swap function like this



namespace my {

class swappable_thing {};

void swap(swappable_thing &, swappable_thing &) {
std::cout << "Custom swapn";
}

}


This following code does not call the custom swap function



my::swappable_thing a, b;
std::swap(a, b);


but this does



my::swappable_thing a, b;
using std::swap;
swap(a, b);




C++ has algorithms devoted to dealing with heaps. You're not using them. If there is a standard algorithm that does what you need it to do, use it. Your code becomes much simpler when you use standard algorithms.






share|improve this answer








New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.


















  • I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
    – Brady Dean
    2 hours ago













up vote
5
down vote










up vote
5
down vote









You have a container that can store anything



template<typename Type>
class max_heap


but your underlying storage is this



std::vector<int> rep;


I'm somewhat shocked that you didn't notice this. Did you only test it on integers?





You define everything out-of-line but this makes the overall implementation quite a bit larger than it needs to be, while also making the code a little less pleasant to read. If you want to add or remove a function, you have to do it twice.



In the class, you have a forward declaration



iterator begin();


...then you have the implementation later.



template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }


You could just do this



iterator begin() { return rep.begin(); }




In the sort function, you have this



std::swap(*begin(), *iter);


When swapping two objects and you don't know what their type is, you should allow ADL to find custom swap functions. This pattern is very common in generic code. The standard library does this as well.



using std::swap;
swap(*begin(), *iter);


If you have a class with its own swap function like this



namespace my {

class swappable_thing {};

void swap(swappable_thing &, swappable_thing &) {
std::cout << "Custom swapn";
}

}


This following code does not call the custom swap function



my::swappable_thing a, b;
std::swap(a, b);


but this does



my::swappable_thing a, b;
using std::swap;
swap(a, b);




C++ has algorithms devoted to dealing with heaps. You're not using them. If there is a standard algorithm that does what you need it to do, use it. Your code becomes much simpler when you use standard algorithms.






share|improve this answer








New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









You have a container that can store anything



template<typename Type>
class max_heap


but your underlying storage is this



std::vector<int> rep;


I'm somewhat shocked that you didn't notice this. Did you only test it on integers?





You define everything out-of-line but this makes the overall implementation quite a bit larger than it needs to be, while also making the code a little less pleasant to read. If you want to add or remove a function, you have to do it twice.



In the class, you have a forward declaration



iterator begin();


...then you have the implementation later.



template<typename Type>
typename max_heap<Type>::iterator
max_heap<Type>::begin() { return rep.begin(); }


You could just do this



iterator begin() { return rep.begin(); }




In the sort function, you have this



std::swap(*begin(), *iter);


When swapping two objects and you don't know what their type is, you should allow ADL to find custom swap functions. This pattern is very common in generic code. The standard library does this as well.



using std::swap;
swap(*begin(), *iter);


If you have a class with its own swap function like this



namespace my {

class swappable_thing {};

void swap(swappable_thing &, swappable_thing &) {
std::cout << "Custom swapn";
}

}


This following code does not call the custom swap function



my::swappable_thing a, b;
std::swap(a, b);


but this does



my::swappable_thing a, b;
using std::swap;
swap(a, b);




C++ has algorithms devoted to dealing with heaps. You're not using them. If there is a standard algorithm that does what you need it to do, use it. Your code becomes much simpler when you use standard algorithms.







share|improve this answer








New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this answer



share|improve this answer






New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









answered 8 hours ago









Sneaky Turtle

513




513




New contributor




Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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New contributor





Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Sneaky Turtle is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
    – Brady Dean
    2 hours ago


















  • I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
    – Brady Dean
    2 hours ago
















I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
– Brady Dean
2 hours ago




I wrote the code using just ints then made it generic. I didn’t catch the vector<int> because I only tested with ints.
– Brady Dean
2 hours ago


















 

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